Once Eadin and Megdain reached level twenty the motion in which allowed the Weeples to take over the world was set. Well they have not quite taken over the world, yet. Some of the travels of the first Weeples were of adventure and learning; however, most were just fun trips in which they tried to trick as many newbies as they could into dying terrible deaths.
First lets go back in time to the First ever Weeple adventure. This adventure took place when Eadin was level seven and Megdain was but a young lad at the level of three. They traveled to the depths of the fearsome dungeon in Greater Faydark known to Norrath as Crushbone! This adventure was a disaster! Megdain almost lost his corpse it if was for the heroic actions taken by Eadin to slay the evil beasts! Several people have speculated as to why this adventure turned wrong. So far the leading theory is because they ate teletubbies and drank goat piss before they set off.
The Weeples never were very good at their adventures but that never stopped them from trying. The current success rate of an adventure is about one in three hundred. Even though failure is always on the horizon for the Weeples it has not diminished their pride. There pride is larger than that of a bulls scrotom sac when he has elephantitus.
After many other adventures in the lands of Greater Faydark the two lone Weeples decided it was time to travel to the distant lands of North Ro. It took longer than expected to get there because the idiot known as Megdain tried to take on dwarf skeleton when only lvl4 and got destroyed and had to run back to the docks. Anyways they were overwhelmed when they reach Freeport! For Freeport is a land of majestic guildhalls and ample breasts. What is that? You say wood elves have bigger ones, maybe your right.
Once in North Ro the two Weeples separated. Eadin went on to massively kill steal dervish cutthroats while Megdain hunted tarantulas and other nasty things until he was able to hunt crocodiles. When Megdain was lvl8 the Weeples went on yet another dangerous yet stapler type of adventure. Why a stapler? How else can one put papers together?
This mission was to the dungeon of Befallen. While Eadin was killing some skeletons Megdain went off to venture. He found a well and wanted to look down it; however, he got to close and fell down! The drop was for a massive 50 points of damage but that was not the true danger because he was on the third floor of Befallen where ghouls and icebone skeletons reside. They jumped him and raped him like he was a hurt hippo around a pack of lions. Megdain was in fear of the lost of his corpse for he swore that if his corpse was to rot he shall never play EQ again! Now you might think that Eadin would help Megdain but nope he just laughed and logged off to go eat some bagel bites. Lucky for Megdain, a group of high levels walked into befallen with there eyes set on the third level! Their leader was the magnificent level of 17. They destroyed everything in their path and led Megdain to his corpse. The Weeples where saved! Thanks be to the god of poopoo!
Once Eadin reached level 16 the Weeples decided to go on yet another adventure. They figured that since Eadin was now 16 and had the spell invisibility the two of them could explore the world. They decided to start off by exploring the lands around North Ro. You see the Weeples had never just wandered around, they would go to a specific place to hunt. So they put their powerful brains together and deduced that they should just start running.
They traveled through the cave in North Ro and entered East Commons. Now they had been to East and West Commons before as one can figure out since they went to the dungeon of Befallen in an earlier adventure; however, they had not at this point ever explored the lands.
The two Weeples quickly became bored of East Commons and zoned into West Commons. This was truly a foreign land to them for they had only just ran on the desert zone wall while traveling to Befallen. While Running around they found Kizdean Giz. Megdain, being a friendly ranger, went up to say hello to the strange NPC. Unknown to him was the fact that Mr. Giz had not had a giz in 18 months. Mr. Giz began to unleash his fury upon Megdain. It looked like the end for him but Megdain happened to be able to find the East Commons zone.
Once he had licked his wounds and zoned back into West Commons him and Eadin began once again to venture. They found the lake and where in awe. For in the depths they found a giant piranha that attacked them with the bloodthirsty thoughts of a female after catching her husband cheating on her with a goat. After enough swimming they found a zone and went in.
The zone they found was Kithicor Forest. If you have ever been there then you must know that Kithicor is a very dark and dangerous place. The Weeples decided it would be best if they traveled on the zone wall. They ran for a few minutes and once again found a zone and went in. The zone they now found was the bustling city of Rivervale. The Weeples were afraid for they knew not if this was a friendly or evil town so they decided it was best to bind. Eadin then proceeded to bind the two lost Weeples to the zone entrance.
A kind halfling in the city told the two visitors of the strange and powerful item called the squad ring. The Weeples were fascinated and wanted one. They went and spoke to the Sheriff and found out how to obtain a squad ring. They then went to the zone of Misty Thicket and killed hundreds of goblins trying to earn enough war beads to get a squad ring. After a few hours they realized how worthless a squad ring was and said f00k this town and left Misty Thicket and Rivervale once again zoning into Kithicor.
Now that they were once again in Kithicor they proceeded to follow the zone wall again and this time they found the zone of High Hold Pass. To date this is the most screwed up zone in the game as there is nothing to do here and it is nothing more than a huge maze. The two buffoons were lost in this pointless zone for nearly two hours until they once again found the zone back into Kithicor.
The Weeples had much fun on this adventure but they needed to gain some experience. Eadin continued to kill steal and whatnot in North Ro until level 20 when he went to Beholder in order to kill steal evil eyes. Megdain stayed in North Ro and Oasis kill crocodiles and whatnot until level 21 when he went to Mistmoore to hunt. The Weeples may not of realized it yet but once Eadin was to reach level 29 and be able to port they were to go on a magnificent adventure.
--Jerry Springer (Farking/Megdain Weeple)
This information has been recovered from the excerpts of the novel Z for Zachariah